Video Games : Tom Clancy's Rainbow Six Vegas 2

Video Games : Tom Clancy's Rainbow Six Vegas 2

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Tom Clancy's Rainbow Six Vegas 2

from: UBI Soft



Tom Clancy's Rainbow Six Vegas 2
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Street Price: $39.99
Gaunz Org Price: $36.99
Savings!: $3.00 ( 8%)
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Average Buyer Rating:  out of 5 stars
Sales Rank: 611





Amazon Maximum Age: 20 years
Amazon Minimum Age: 204 months
Binding: Video Game
Product Brand: Ubisoft
EAN: 0008888523956
ESRB Age Rating: Mature
Label: UBI Soft
Product Manufacturer: UBI Soft
Platform: Xbox 360
Publisher: UBI Soft
Release Date: March 18, 2008
Ranking: 611
Studio: UBI Soft


Piece facts:
  • Explore Vegas hot spots as the environment changes from dusk to bright daylight to dawn
  • Multiplayer includes 11 smaller maps that force more intense face-offs, 2 adversarial modes, more rewards, and easier access to matches using the improved and intuitive matchmaking system
  • Create your own identity that stays the same in both single player and multiplayer modes and progresses as you do
  • Turn single player mode into co-op mode at any time, just by jumping into the game
  • AI is more challenging than ever




2 Vegas Six Rainbow Clancy's Tom













Piece Availability: Usually ships in 24 hours


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Testimonials
Average Buyer Rating:  out of 5 stars

Buyer's feedback: 5 out of 5 stars - * Unbelievable!!! ...
I am 31 and have played a lot of games in my life. This one is the most addictive and coolest game ever!



Buyer's feedback: 4 out of 5 stars - A Shooter for the Intelligent Gamer
Gameplay - 9 of 10
RSV2 stands out in a crowd of shooter and FPS games that inundate the markets today. As a tactical shooter you have to actually use your brain to stay alive - much like real life. The action is SWAT type. In this case you're hunting down terrorists. Being able to kill quickly and efficiently will keep you alive the longest. Running into a room guns blazin' will get you killed quicker than you can say Halo. A full cover system is implemented just as in the first game. You're able to hide behind anything that will not expose your body and some that you can still be killed while behind. You are then able to reveal yourself from the side or the top of the cover. Here you'll need to stay behind metal or dense materials to prevent getting killed while behind cover.

You're of course able to pick up dropped weapons left from dead terrorists. A really nice feature is the ability to mark two enemies at a time with red boxes over their heads. You're teammates-Michael and Jung can then target them first. Along with this thermal satellite is available on occasion to see where enemies lurk. Snake cams for under doors is a great help and almost necessary to keep you from getting killed. So many real life gadgets were implemented into the game to provide amazing gameplay. For some reason this game was not marketed at all or it might have done much better.

Features - 7 of 10
Unfortunately RVS2 is not a feature filled game. You have three essential parts: your achievements (rank and A.C.E.S.) terrorist hunts and online play. Despite this it keeps you captivated. Your rank follows the hierarchy of military protocol, you'll start out as a Private and by gaining experience eventually get to the rank of Elite. Experience is gained by killing terrorists; 10 xp on the realistic difficulty 5 xp for normal and 3 xp for casual. If either Michael or Jung kills someone you'll earn half of the aforementioned xp, unless they are "marked." Along with this you have three other ways of ranking up much much quicker. This is called A.C.E.S. Within this you have Marksman, CQB (close quarters battle) and Assault. For example, if you kill someone who is very close you'll get CQB points normally 2 or 3 at a time. On the other hand if you shoot someone in the head, you'll get points for Marksman. So on and so forth. On the lower levels you may only need 100 CQB or Assault points to the next level and the reward.

After reaching a certain number of A.C.E.S. points you'll level up. This is separate from ranking up. And with the level up you'll earn rewards such as new camo, weapons or clothes. Terrorist hunts are a way to hone your skills to advance in the storyline or play better online. There are a dozen or so maps loaded with terrorists waiting to kill you. These are also a good way to gain rank. Online play is an absolutely necessary part to today's videogames. RSV2's online play is pretty standard, kill the most of the opposing team's players to win is one of the few game types. Surprisingly it is fun. People are a lot less high strung here than on other online games. If you've played Counter Strike back in the day this resembles that. You're able to pick all your equipment at the beginning of the game or at your respawn. The maps are direct derivatives of the mission maps.

Story - 5 of 10
Bishop is your character and he appears to have been with Rainbow Six for a while now. He looks like a man of 45-50 years old. The first mission is diffusing a bomb in the Alps or something which was five years ago. Essentially you kill terrorists and then the classic Greek tragedy happens.

!!!!! Spoiler !!!!!!
Bishop's old friend and teammate is behind all of the terrorists and is the person you've been chasing the whole game. I'm not really sure how much more cliché you can get. But I didn't buy the game for the story so it really isn't a big deal.

!!!!!!Spoiler!!!!!!!!




Weapons and Armor - 8 of 10
Possibly my favorite part of the game is the weapon choice you're given. Submachine guns, shotguns, sniper rifles, pistols and assault rifles are all on the itinerary. What makes the weapons quality is that they are all real. From the classic HK MP5 to the P90, these guns are what bring true realism to the game. Each has characteristics of range, damage, accuracy and magazine size. And the differences show. There are also tons of add-ons and changes that can be made to the weapons. Laser sight, ACOG scope, rifle scopes and many more accessories are available. Explosives come in six types: frag, incendiary, C4, smoke, flashbang and breaching charge.
The weapons are just so well executed. Being able to change the rate of fire is really impressive. Some weapons even have three rates of fire. Each weapon has a clear difference when shot as well. When you shoot the shotgun, the recoil throws your aim off by about 5 feet, while the SMGs will take a whole clip to do the same. When you hit the enemy there is a satisfaction when the bullet hits. The real challenge is being disciplined enough not to blow all your clips. Accuracy is paramount not only to survive, but also so you don't have to pick up the lame terrorist's weapons. My only qualm with the weapons is you're not able to use some of them until you get quite deep into the higher ranks.

Graphics and Animation - 6 of 10
The graphics are forgettable at best. Weapons and people look decent and have a good amount of detail, but lack the super realism everyone is wanting now. The rest of the visuals really resemble a polished xbox game instead of a 360 game. Light and reflection seem to be missing. Most lines are blurry and the detail is unfortunately an afterthought. The guns do however look very close to their real life component. Camo has the most detail in that the shapes are clearly defined and lines give a very realistic way to hide your character. If you're a graphics connoisseur more than a gamer, you'll be underwhelmed. Animation and character mapping on the other hand, is fairly lifelike. When you shoot, the weapon recoils and Bishop's shoulder moves back. When you kill a terrorist, he falls to the ground in a heap, instead of doing a double backflip like in the movies.

Controls - 9 of 10
I hardly ever give a perfect score to one aspect of a game, and this is no exception. However the controls in RSV2 are just brilliant. The right trigger does what you'd think-shoot. Left trigger is the cover button, which makes a lot of sense. These are the two things you'll be doing the most. The (A) button gives orders to tell your teammates where they should be. (B) throws grenades. (X) brings up a graphic which changes your weapons add-ons and rate of fire etc. (Y) changes your weapons (this can be done more quickly by just tapping (Y) instead of holding it.) Right bumper gives night vision or thermal goggles. The D-pad allows you to determine where and what type of grenades your teammates should throw. The back button switches from weapons free (shoot on sight) to return fire only. The control sticks do what they always do. Grenade throwing is the only serious downside. It is VERY slow and clumsy. You'll hit the (B) button and the delay is about 2 seconds. Not to mention you can't throw accurately more than 15-20 feet.

Conclusion
1.) Top notch gameplay
2.) Rock solid cover system
3.) Extensive real life weapons cache
4.) Controls that rival the best FPS
5.) Rewards for leveling up

If you're looking for a departure from the normal shooters, you might find this to be a diamond in the rough and an easily overlooked game. 7.5 out of 10.




Buyer's feedback: 5 out of 5 stars - * R6V2 ...
Great shooter indredibly fun. Although a lot like Rainbow Six veags 1 it still keeps me entertained. Online is fantastic and has a ranking system similiar to COD4. Highly recommend is a heap of fun. If you like COD shooter this is a MUST buy.



Buyer's feedback: 3 out of 5 stars - What happens in Vegas stays in Vegas for a reason.
Ubisoft has managed a rare treat with Rainbow Six Vegas 2; they managed to accurately portray what it's like to go to Las Vegas. Vegas is an interesting city, even if you don't gamble or party it's a fun city to go to just to visit and sightsee. You'll go and have a great time and when you get back, you'll start talking to other people trying to plan a trip back. The thing is if you go back too soon, you realize Vegas isn't all that fantastic. The city hasn't changed, but it's not as good as you remember.

This is Vegas 2. The first Rainbow Six Vegas was a fantastic game with an interesting backdrop of being in Vegas. While the sequel doesn't add anything, the game plays the same and it feels like an expansion of the first game. While not necessarily a bad thing, somehow Vegas 2 just isn't as fun as the first game. If you've played Rainbow Six Vegas, you've played Vegas 2, but now there's new levels. Let me make this simple - graphics, audio, gameplay all the same as R6V.

The biggest addition is the A.C.E.S. (Advanced Combat Enhancement and Specialization) system. In which you are awarded points for the various ways you can kill enemies. What's nice is the A.C.E.S. and rank aren't restricted to multi-player; you can now earn XP and A.C.E.S. in the single player game as well. Now, you can go into multi-player after playing the story and have better weapons and armor unlocked. It also means, you don't have access to the full arsenal of weapons throughout the game, but luckily enough you keep enemy weapons you pick up. It can easily make you change the way you would normally play the game. If a certain weapon you want is opened up at a certain level in the assault A.C.E., you might try to earn those points and change up your own style. It's nice because it can add some variety and almost forces you to experiment with the game play.

The enemy AI is pretty good, they'll try and flank you and take cover when available. The problem is that it's very easy to get stuck at a part and have to re-do it multiple times and if you do you can know exactly where the enemies will be because it doesn't change. For the most part, I have had some encounters that played out differently, but it generally is "cover here, shoot here, that alerts this other guy here, now shoot here", etc., etc.

I really liked Rainbow Six Vegas it was one of my favorite games of 2006 and I thought it was better than a lot of the stuff in '07. Unfortunately, like real Vegas, Vegas 2 is exactly the same, but just not as fun. It did feel more like an expansion than a full-fledged sequel, and I'm glad I didn't pay full price for it.



Buyer's feedback: 4 out of 5 stars - * Co-op comments ...
My neighbor and I enjoy playing co-op split screen first person shooters. We played R6V1 and felt it was very entertaining in its tactical gameplay. R6V2 gave us more of the same. There are few split screen co-op games out there for the XBox 360 but this is one that I would recommend. Not as much fun as Gears of War or Halo 3 but better than some of the others (Army of Two, Kane & Lynch). If you are looking for this type of gameplay (two player, split screen), then I would recommend GoW first, then Halo 3, then the Rainbox Six series. You may want to put R6V1 between GoW and Halo 3, not because it's a better game, but to mix it up a bit and not have two military FPS games in a row.

There are several others coming in Nov 2008 (GoW 2, Saints Row 2), which should add to the fun.

read more customer reviews on Tom Clancy's Rainbow Six Vegas 2


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The rise and fall of muni-Fi (and rise again): Clearly, the largest story involving Wi-Fi in 2007 was the at-first continued growth in cities awarding contracts with no money involved on their part to have service providers build Wi-Fi networks--and the subsequent failure of these networks to be built. Starting quietly in late 2006, the market shifted for metro-scale Wi-Fi. During 2007, providers decided that bearing the full cost of a city-wide network without city contracts wasn't financially sensible.

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County-wide Wi-Fi was also hit again and again by providers who pulled out--CenturyTel in Pierce County, Wash., for instance--or problems with technology or utility poles. In a few scattered areas, Wi-Fi across counties has been built out, but it's not an idea whose time has yet come.

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2 Vegas Six Rainbow Clancy's Tom
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