: Wild Planet Hyper Dash

: Wild Planet Hyper Dash

could not open XML input

Wild Planet Hyper Dash

from: Wild Planet



Wild Planet Hyper Dash
Click Larger Image

More Info
Piece Availability: Usually ships in 24 hours

Street Price: $29.99
Gaunz Org Price: $19.47
Savings!: $10.52 (35%)
Prices subject to change.

Average Buyer Rating:  out of 5 stars
Sales Rank: 5





Amazon Maximum Age: 10 years
Amazon Minimum Age: 84 months
Binding: Toy
Product Brand: Wild Planet
EAN: 0788668460014
Label: Wild Planet
Product Manufacturer: Wild Planet
Manufacturer Maximum Age: 12 years
Manufacturer Minimum Age: 84 months
Model: 46001
Publisher: Wild Planet
Release Date: August 01, 2007
Ranking: 5
Studio: Wild Planet


Piece facts:
  • Consists of one electronic tagger and five different colored and numbered targets
  • Great for improving math skills, athletic skills and just having fun
  • Choose from four game modes to challenge your speed, skill, memory, coordination and teamwork
  • Play solo, head-to-head, or in teams
  • Play at varied skill levels




Dash Hyper Planet Wild






0ur opinion:

:
lt's the electronic game that's as fast as you are. Test your speed and agility in a race against time using five targets and an electronic handheld unit. To start, set up your targets on the table, around the room, around the house or throughout the yard. Then, follow the announcer's commands as you zip around your racecourse to tag your targets with the handheld unit. The fastest time wins. Features four game modes that challenge your speed, skill, memory, coordination and teamwork. lncludes ergonomically designed Hyper Dash unit and five labelled targets. Requires 3 'AAA' batteries, not included. Measures 4.5'L x 12'W x 10'H.

Amazon. com Review:
Hyper Dash is an award-winning fast-paced race course game from Wild Planet that encourages kids to be active and think on their feet. Designed to improve listening, coordination and math skills, this exciting game is easy to set up and is an ideal way to help kids aged six and above to practice addition and subtraction while exercising and having fun.



The Hyper Dash helps kids develop basic math and color and number recognition skills. View larger.


The Hyper Dash uses RFlD to wirelessly recognize targets. View larger.
What We Think

Fun Factor:

Durability:

(what this means)

The Good: Award-winning way to stay active; improves listening, memory and math skills

The Bad: Plastic unit may not hold up to lots and lots of rough play

ln a Nutshell: Hyper Dash is a fun way for kids to exercise their bodies and their minds
At a Glance

Ages: 6 and up
Requires: 3 AA batteries
Fast, Easy Set-Up
The only set-up required is to install three AA batteries. 0pening the battery compartment requires a small Phillips head screw driver, which means an adult needs to change the batteries. This keeps batteries in the right place during active play, but it also means that changing batteries on the fly requires you to have a screwdriver with you.

The manual is clear and concise, with descriptions of how to play and a list of all the special commands the Hyper Voice issues, so any child can be up and running in just a few minutes. There's no button to turn the unit off, but it quickly shuts itself off when not in use to save battery life.

Getting Moving Quickly
The electronic tagger plays upbeat music and calls out voice commands to control the game, while players following the commands race against the clock to tag targets identified by color and number. Kids can play solo, up to four players can compete head-to-head, or up to eight players can work cooperatively in teams of two. There's even a level where kids need to solve addition and subtraction problems to figure out which target to strike next.

With no complex set-up and no complicated directions to follow, younger children get started playing Hyper Dash quickly. Since players control where the five targets are positioned, there are infinite ways to play Hyper Dash. Combined with the fact that Hyper Dash offers four games to choose from with increasingly difficult levels to master, and it's easy to see why even older, more experienced players (including parents!) stay excited about this game.

Four-Games-in-0ne
The original game, Hyper Dash, features the Hyper Voice calling out commands. Four different levels allow the players' skills to progress. Level one includes only colors in the calls. The calls on level two are a little faster and include both colors and numbers, while level three adds special commands like 'Double Strike,' 'Triple Strike,' and 'Reverse. ' Level four features the 'CompuStrike' call, which require kids to solve basic math problems, such as 'four plus one' or 'three minus two. '

ln Team Dash, a special command indicates when the Hyper Dash unit should be handed off, turning the race against the clock into a relay. The games Micro Dash and Team Micro Dash set out sequences that get progressively longer and trickier, providing a challenging test of memory.

The Hyper Dash unit keeps track of times and scores, and the Hyper Voice announces the winner at the end of the game, cutting down on arguments. With only one Hyper Dash tagger, kids will have to wait their turn to play in multiple player games. This can be both a lesson in patience and an opportunity to cheer others on.

RFlD Technology for a Flexible, Durable Game
Hyper Dash uses radio frequency identification (RFlD) to recognize the targets. The same technology is used to track packages and to identify books and DVDs in many libraries. This means that a wireless signal connects the Hyper Dash unit and the targets, so there's no need to strike targets with force.

While the Hyper Dash tagger unit seems incredibly durable, it is made of plastic. Just because RFlD technology means kids can tag targets lightly, it doesn't mean they will. 0ur one concern about the game is the possibility that hard play will damage the tagger over time.

With RFlD, there's no limit to how far apart you set the targets. You can set them up at opposite ends of a football field for a serious test of endurance, or close together requiring fancy footwork. You can even them up next to each other to see who has the quickest hands. This flexibility makes Hyper Dash appropriate for both indoor and outdoor spaces.

Award-Winning Educational Fun
Kids have so much fun playing Hyper Dash that they don't realize how much they're learning. Parents will love the way Hyper Dash combines active play with lessons that support color and number recognition, basic math skills. The game's format also inspires better listening and improves kids' coordination. lt's no wonder that Hyper Dash has won an iParenting Award and a Seal of Excellence Award from Creative Child Magazine, along with several other honors recognizing it as an innovative, educational toy.

What's in the Box
Hyper Dash unit and five plastic targets.









Piece Availability: Usually ships in 24 hours


We found more related products for you:
Hasbro Electronic Hyper Slide Blokus Classic Crayola Color Explosion Glow Board Say What IlluStory Make Your Own Story Kit click 4 more

We found more related products for you:




Testimonials
Average Buyer Rating:  out of 5 stars

Buyer's feedback: 5 out of 5 stars - * Great -- gets kids moving and they don't realize they're exercising ...
What a great premise -- create an obstacle course, beat your best time, or your sibling's... move, break a little sweat, raise your heartbeat -- and have a great time doing it. One afternoon, with the targets spread all over the first floor, there were 2 teams of 4-40 year olds running around having a blast... in an era of couch potato video gamers, this is a welcome addition to game options... I make my kids play Hyperdash for the same amount of time they want to play video games or watch TV... exercise before passive activity! AMEN!



Buyer's feedback: 5 out of 5 stars - Was a hit with my 7-year old nephew
Purchased for my nephew's 7th birthday. It was a huge hit with not only him, but all of his friends. He went through a set of fresh recharged batteries the first day. Considering America's rising obesity problem, making exercise fun and enjoyable, while somewhat engaging the mind (when played on harder levels), this was one of the better gifts I have given him. I'll be looking into the other Wild Planet products after seeing this one.



Buyer's feedback: 3 out of 5 stars - * Broke after 1 day ...
My son got one for his 5th birthday and loved playing it. However, after the first day it no longer worked. Fresh batteries didn't help. The only way I could get it to turn on was to remove the battery cover and push on the batteries. As soon as I replaced the cover, it wouldn't turn on, so now he can't play. I tried to stuff wadded paper into the battery compartment to add pressure but that didn't work. I'm very frustrated about its lack of durability.



Buyer's feedback: 5 out of 5 stars - LOVE IT!!
My son just got this for his birthday. I wanted him to have a game that was not only fun, but that he could learn from. My son has autism and my goal for this game was to work on his listening skills and turn taking. It's funny how he doesn't listen when I tell him something but when this game talks, he listens. He had a ball running around to all the targets. My son hasn't spent that much time playing a single game in his life!

I had a ball playing it too. This game is so much fun!



Buyer's feedback: 5 out of 5 stars - * Great!! ...
This toy is great!! I have 6-4-2yr olds and it is FANTASTIC!! My two older children are racing against each other's times, and then teach the colors to their little sister!! She is already catching on!! It is great exercise for kids trapped in the house all winter!!

read more customer reviews on Wild Planet Hyper Dash


We have more similar products, listed by their category for you:


 




Canon's XH A1 and XH G1 are excellent camcorders for entry-level professionals and independent filmmakers, with hard-to-beat prices for what they offer.

Though it has a few design and performance glitches, the Sony Ericsson W300i is a quality, basic MP3 cell phone.

Thanks to a rich set of features and some great new additions, Evite maintains its stature as the top service for issuing e-invitations —but competitors are catching up.


$18.99



Set in Saudi Arabia, The Kingdom is a political action thriller with good acting and wonderful visuals. Its so-so script, though, at times meanders aimlessly until a good explosion jolts the viewer's attention back to the screen. Jamie Foxx stars as FBI special agent Ronald Fleury, who leads an elite team into Saudi Arabia to find the terrorists who attacked American employees working in the Middle East. He has been given the unlikely deadline of five days to infiltrate the compound, with just his wit and his crew, which includes forensics expert Janet Mayes (Jennifer Garner), explosives guru Grant Sykes (Chris Cooper), and intelligence analyst Adam Leavitt (Jason Bateman). It's unclear how helpful smarmy U.S. diplomat Damon Schmidt (Jeremy Piven) will be, but Fleury knows enough to surmise that the media-hungry Schmidt might not be completely trustworthy. Foxx and Garner have wonderful screen presence, but it's Bateman and Piven who get the best lines. Director Peter Berg peppers The Kingdom with actors he has worked with in the past. Berg, who guest-starred on Alias opposite Garner, casts Tim McGraw in a small role here. (The country singer also had a co-starring role in Berg's 2004 film Friday Night Lights.) And Kyle Chandler and Minka Kelly--two of Berg's lead actors from the Friday Night Lights television series, , make appearances in The Kingdom. The action sequences he creates are impressive and generate a sense of panic that The Kingdom producer Michael Mann (Miami Vice) undoubtedly applauds. While a tauter script would've rounded out the action nicely, the action in many cases does speak for itself. --Jae-Ha Kim
$19.99



A staggering portrait of arrogance and incompetence, the documentary No End in Sight avoids the question of why the U.S. invaded Iraq in 2003, choosing instead to focus on the war's aftermath--and meticulously examine the chain of decisions that led Iraq into a grotesque state of lawlessness and civil war. Drawing from interviews with top generals, administration officials, journalists, and soldiers who were in the thick of the war itself, No End in Sight lays out a gripping story, as suspenseful as any Hollywood movie, accompanied by terrifying footage of firefights and explosions more vivid than any special effects. Unfortunately, there is no happy ending. If the documentary has a weakness, it's the shortage of voices trying to defend the administration policies (perhaps unsurprisingly, policymakers like Dick Cheney, Donald Rumsfeld, and Paul Wolfowitz declined to be interviewed). But the testimony (presented by administration insiders and officials in Iraq, both military and civilian) argues that, despite contrary analysis and experienced advice against its actions, the top brass of the Bush administration made decisions (that aggravated already existing problems and created devastating new ones. No End in Sight builds its case one voice at a time and avoids the grandstanding that undercuts Michael Moore's work; instead, the gradual accumulation of simple facts--presented with weary resignation, earnest outrage, and restrained anger--results in a compelling condemnation of one of the worst blunders the U.S. has ever made. --Bret Fetzer
$14.99



Fans of Oliver Stone's J.F.K. will recognize the opening moments of writer-director Eugene Jarecki's Why We Fight, in which outgoing President Dwight Eisenhower warns of the pernicious and growing influence of what he called the "military-industrial complex." But Stone's movie, which uses the same footage, was a work of fiction. While those who disagree with the decidedly leftist point of view in this documentary will probably consider it the product of paranoid liberal fantasy as well, there's enough credible material, much of it supplied by the targets of Jarecki's criticisms, to make Eisenhower look like a prophet and everyone else uneasy about the dark confluence of politics, money, and war that controls the country's fortunes. The message here is that while there may be some who sincerely believe that America's various military engagements (in Iraq, Vietnam, Grenada, Panama, and elsewhere) since World War II are the product of our God-given duty to spread freedom and halt the influence of evil ideologies around the world, the real reason we fight is that war is good business. This is hardly a bulletin; anyone who is surprised by allegations that politicians pander to defense contractors, or that Vice President Dick Cheney helped secure huge deals for Halliburton, the company he formerly headed, simply hasn't been paying attention (Politicians lie? How shocking!). In fact, the principal drawback to Jarecki's film is simply that there's nothing particularly revelatory or compelling about it. Only when he takes a personal approach does he go beyond the obvious; the story of a retired New York policeman and former Vietnam veteran whose son died in the World Trade Center, who wanted revenge, but who became seriously disillusioned when Bush admitted that the war in Iraq had nothing to do with 9/11, adds some much needed human interest. Still, Why We Fight, which includes a director's audio commentary track and a few other bonus features, serves as a grim reminder that the world's most powerful nation has strayed far from the principles of our founding fathers, a development that does not bode well for America's future. --Sam Graham

by Dixie Chicks
$21.95

Average customer rating: ISBN: 0739043439

by Dixie Chicks, Mark Seliger
$16.95

Average customer rating: ISBN: 0739043447
$4.95



In her snowy home state of Utah, Marie Osmond serves up a warm cup of holiday cheer with Marie Osmond's Merry Christmas, her very first Christmas special. Mixing traditional songs and carols with modern melodies, Marie presents a sentimental hourlong program (originally aired on television in 1989), blending music with short sketches. The show features Kirk Cameron, then-teen heartthrob on Growing Pains; Candace Cameron, his sister and star of Full House; country singer Lee Greenwood; Sally Struthers and daughter Samantha, ice dancers Judy Blumberg and Michael Siebert, and the Osmond Boys.

Marie opens the show with an outdoor rendition of "We Need a Little Christmas" and then moves into the studio where Kirk Cameron arrives on a snowmobile (fresh from rescuing a trio of blonde snow bunnies) to read "The First Christmas Story." Lee Greenwood performs "Christmas to Christmas" and later a duet with Marie. "It's Beginning to Look a Lot Like Christmas" is sung by Sally Struthers and daughter with help from the Osmond Boys--six stepping stones ages 4 to 12 who have the senior Osmonds' moves down pat. The adorable award, though, goes to Marie's 5-year-old son, Steven, who performs a rockin' version of "Santa Claus Is Comin' to Town" (clapping on the off-beat nearly the whole song).

Marie has a good, strong voice, but many of the songs are overproduced and melodramatic. This, most likely, is a product of the big, pouffy '80s (her hair and outfits are also bigger-than-life) rather than a reflection of her talents. The closing number, "O Holy Night," sung by Marie alone, is quite lovely. --Dana Van Nest

$11.98





Dash Hyper Planet Wild
Shopping at www.gaunz.org  Created at Fri Dec 5 01:30:05 2008